CG & Storyboard Artist

Perry Chu

Featured

影之刃零 Phantom Blade Zero — Game Cinematics 01 / 02 Phantom Blade Zero key art Another World key art Sonic Racing: Crossworlds key art Sherlock Holmes And The Great Escape key art

Services

01

3D Assets & Texturing

Crafting high-quality, production-ready 3D assets with clean topology for film and games. PBR and NPR texturing built to integrate seamlessly into any pipeline.

02

Storyboard Design

Translating scripts into dynamic sketches that convey cinematic rhythm, using industry-standard tools like Toon Boom Storyboard Pro.

03

Full Animation Production

End-to-end animation services — from concept and storyboarding to design, 3D production, and final delivery for films, trailers, and cinematic sequences.

CG

Phantom Blade Zero character still

Phantom Blade Zero

Unreal Game Development — PBR weapon, cloth & skin texturing, asset creation

Sonic Racing: Crossworlds key art

Sonic Racing: Crossworlds

Nominee — 53rd Annie Awards, Best Sponsored Animated Production

Animated Short — set dressing, environment texturing & modeling, lighting, rendering

Another World (世外) poster

Another World (世外)

Winner — 2025 Golden Horse, Best Animated Feature

Animated Feature — character animation, layout, set dressing, environment texturing & modeling, lighting, rendering

Sherlock Holmes And The Great Escape key art

Sherlock Holmes And The Great Escape

Animated Feature — pre- to post-production: storyboarding, concept art, lighting, NPR texturing, rendering

Sonic x Shadows: Generation Dark Beginnings still

Sonic x Shadows: Generation Dark Beginnings

Animated Short — set dressing, environment texturing & modeling, lighting, rendering, 2D FX animation

Last Cloudia key art

Last Cloudia (ラストクラウディア)

Mobile Game Cinematics — PBR cloth & mech texturing, rendering

Tezutopia teaser trailer still

Tezutopia

Teaser Trailer — modeling, set dressing, rendering

Wind and Cloud teaser trailer still

Wind and Cloud (風雲)

Teaser Trailer — set dressing, rendering

Storyboard

Sherlock Holmes And The Great Escape storyboard still

Sherlock Holmes And The Great Escape

Animated Feature — storyboarding, concept art

Untitled Short Film storyboard still

Untitled

Animated Short — storyboard sequence

Emerging From The Cocoon storyboard still

Emerging From The Cocoon

Personal Project — storyboard sequence

Career & Creative Path

2025 — Present Remote Office

CG Artist & Director — Woodman Creations

  • Directed the short film Beyond, leading the project end-to-end from pre-production through post-production.
  • Oversee the creative process at every project stage, delivering CG and animation services for a range of commercial clients.
Prior Hong Kong SAR

CG & Storyboard Artist — Simage Animation

  • Sonic Racing: Crossworlds — set dressing, environment texturing & modeling, lighting, rendering
  • Sonic x Shadows: Generation Dark Beginnings — set dressing, environment texturing & modeling, lighting, rendering, 2D FX animation
  • Another World (世外) — character animation, layout, set dressing, environment texturing & modeling, lighting, rendering
  • Sherlock Holmes And The Great Escape — storyboarding, concept art, lighting, NPR texturing, rendering
  • Phantom Blade Zero — PBR weapon, cloth & skin texturing, asset creation
  • Last Cloudia — PBR cloth & mech texturing, rendering
  • Wind and Cloud (風雲) — set dressing, rendering
  • Tezutopia (阿童木) — modeling, texturing, set dressing, rendering
2016 — 2023

Concept Design Academy

  • Storyboard Class with Ben Juwono
  • Revisionist Class with Alex Chiu & Stephanie Gonzaga
  • Drawing for Storyboard with Max Perkins
  • Figure Invention for Animation with Peter Yong
  • Analytical Figure Drawing with Kevin Chen
  • Vis Com: Dynamic Sketching with Patrick Ballesteros
  • Color and Light with Peter Chan
2020

Brainstorm School

  • Story Development in Feature Animation with Stephanie Stine
2013 — 2017

Hong Kong Metropolitan University

  • Bachelor's Degree, Animation and Visual Effects

About

Portrait of Perry Chu

Building worlds through CG and planning scenes with storyboards for film and games, focused on the craft of moving pictures and digital art — from PBR and NPR texturing to full animation production, taking projects from concept through final delivery.

RoleCG & Storyboard Artist
SoftwareBlender · Maya · Substance Painter · Marmoset Toolbag · Unreal Engine 5 · Adobe Suite
SkillsPBR & NPR Texturing · 3D Modeling · Lighting & Rendering · Storyboarding
IndustriesGames · Animated Film · Commercial
LocationHong Kong SAR — Remote